Large City: Kad Jáidijo-kïrt

Kad Jáidijo-kïrt

Kad Jáidijo-kïrt
Example Gnoll architecture.
StateOlatkana
ProvenceFïtaglokīē Principality
RegionKtöl-awiu Savannah
Founded1022
Community LeaderLord Srehzez
Area103 km2 (41 mi2)
Average Yearly Temp0°C (32°F)
Average Elevation3266 m (10715 ft)
Average Yearly Precipitation140 cm/y (55 in/y)
Population24233
Population Density235 people per km2 (591 people per mi2)
Town AuraConjuration
Naming
Native nameKad Jáidijo-kïrt
Pronunciation/hutˈso/ /kɪrt/
Direct Translation[nice] [preparation]
Translation[Not Yet Translated]

Kad Jáidijo-kïrt (/hutˈso/ /kɪrt/ [nice] [preparation]) is a temperate Large City located in the Fïtaglokīē Principality of the Olatkana.

The name Kad Jáidijo-kïrt is derived from the Goblin language, as Kad Jáidijo-kïrt was founded by Shèshê, who was culturaly Gnoll.

Climate

Kad Jáidijo-kïrt has a yearly average temperature of 0°C (32°F), with its average temperature during the summer being an icy 16°C (60°F) and its average temperature during the winter being a freezing -16°C (4°F). Kad Jáidijo-kïrt receives an average of 140 cm/y (55 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Kad Jáidijo-kïrt covers an area of nearly 103 km2 (41 mi2), and an average elevation of 3266 m (10715 ft) above sea level.

Overview

Kad Jáidijo-kïrt was founded durring the early 11th century, by Shèshê. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Shèshê.

Kad Jáidijo-kïrt was built using the conventions of Gnoll durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Kad Jáidijo-kïrt is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Kad Jáidijo-kïrt is buildings are arranged arrounded highly ordered system of broad paverstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Kad Jáidijo-kïrt's millitarily questionable fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Kad Jáidijo-kïrt is like a look into a broken heart. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need. It’s not malicious. Heads are hung. Eyes are empty. Something truly horrible happened here once upon a time and the city never healed.

Civic Infrastructure

Kad Jáidijo-kïrt possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Kad Jáidijo-kïrt has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Jáidijo-kïrt has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Jáidijo-kïrt. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Jáidijo-kïrt's parks.

Kad Jáidijo-kïrt has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Jáidijo-kïrt.

Kad Jáidijo-kïrt has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Jáidijo-kïrt has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Jáidijo-kïrt has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Jáidijo-kïrt has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Jáidijo-kïrt has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Jáidijo-kïrt has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Jáidijo-kïrt has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Jáidijo-kïrt's public wards, blessings, and other arcane systems.

Kad Jáidijo-kïrt has an Millitary Academy which trains military officers and specilists.

Kad Jáidijo-kïrt possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Jáidijo-kïrt's grid is powered by hydrogalvanic generators.

Kad Jáidijo-kïrt's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Kad Jáidijo-kïrt has a first rate hospital which caters to anyone in need of long term medical care.

Kad Jáidijo-kïrt has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Kad Jáidijo-kïrt has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Jáidijo-kïrt's natural decorations nor waterways.

Kad Jáidijo-kïrt has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Jáidijo-kïrt has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Jáidijo-kïrt has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kad Jáidijo-kïrt's town hall was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Kad Jáidijo-kïrt rainbows form quite often above the Large City.

The Fogwarden near Kad Jáidijo-kïrt are known to be almost tame, such that they can be put to domestic use.

Kad Jáidijo-kïrt's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves performance art to channel Chronomancy energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 43
  • Farmers: 71
  • Farm Laborer: 142
  • Hunters: 83
  • Milk Maids: 71
  • Ranchers: 32
  • Ranch Hands: 62
  • Shepherds: 62
    • Farmland: 98870 m2
    • Cattle and Similar Creatures: 6058
    • Poultry: 72699
    • Swine: 4846
    • Sheep: 242
    • Goats: 48
    • Horses, Mounts, and Beasts of Burden: 2423

Craftsmen

  • Arms and Toolmakers: 52
  • Blacksmiths: 53
  • Bookbinders: 30
  • Buckle-makers: 30
  • Cabinetmakers: 59
  • Candlemakers: 83
  • Carpenters: 85
  • Clothmakers: 65
  • Coach and Harness Makers: 25
  • Coopers: 67
  • Copper, Brass, Tin, Zinc, and Lead Workers: 32
  • Copyists: 22
  • Cutlers: 20
  • Fabricworkers: 51
  • Farrier: 156
  • Furriers: 15
  • Glassworkers: 80
  • Gunsmiths: 53
  • Harness-Makers: 23
  • Hatters: 43
  • Hosiery Workers: 17
  • Jewelers: 27
  • Leatherwrights: 65
  • Locksmiths: 25
  • Matchstick makers: 36
  • Musical Instrument Makers: 36
  • Painters, Structures and Fixtures: 30
  • Paper Workers: 35
  • Plasterers: 32
  • Pursemakers: 42
  • Roofers: 26
  • Ropemakers: 23
  • Rugmakers: 22
  • Saddlers: 48
  • Scabbardmakers: 47
  • Scalemakers: 25
  • Scientific, Surgical, and Optical Instrument Makers: 15
  • Sculptors, Structures and Fixtures: 23
  • Shoemakers: 23
  • Soap and Tallow Workers: 88
  • Tailors: 146
  • Tanners: 32
  • Upholsterers: 34
  • Watchmakers: 33
  • Weavers: 67
  • Whitesmiths: 19

Merchants

  • Adventuring Goods Retellers: 16
  • Arcana Sellers: 16
  • Beer-Sellers: 33
  • Booksellers: 39
  • Butchers: 60
  • Chandlers: 65
  • Chicken Butchers: 64
  • Entrepreneurs: 24
  • Fine Clothiers: 63
  • Fishmongers: 69
  • Florists: 14
  • Potion Sellers: 39
  • Resellers: 93
  • Spice Merchants: 32
  • Wine-sellers: 44
  • Wheelwright: 36
  • Woodsellers: 23

Service workers

  • Bakers: 151
  • Barbers: 118
  • Coachmen: 33
  • Cooks: 93
  • Doctors: 51
  • Gamekeepers: 35
  • Grooms: 20
  • Hairdressers: 93
  • Healers: 76
  • Housekeepers: 71
  • Housemaids: 134
  • House Stewards: 67
  • Inns: 23
  • Laundry maids: 46
  • Maidservants: 78
  • Nursery Maids: 44
  • Pastrycooks: 100
  • Restaurateur: 115
  • Tavern Keepers: 93

Specialized Laborer

  • Ashworkers: 34
  • Bleachers: 21
  • Chemical Workers: 14
  • Coal Heavers: 52
  • In-Town Couriers: 51
  • Long Haul Couriers: 57
  • Dockyard Workers: 46
  • Gas Workers: 11
  • Hay Merchants: 20
  • Leech Collectors: 59
  • Millers: 50
  • Miners: 55
  • Oilmen and Polishers: 40
  • Postmen: 55
  • Pure Finder: 32
  • Skinners: 65
  • Sugar Refiners: 14
  • Tosher: 39
  • Warehousemen: 89
  • Watercarriers: 48
  • Watermen, Bargemen, etc.: 71

Skilled Laborers

  • Accountants: 31
  • Alchemist: 35
  • Clerk: 49
  • Dentists: 24
  • Educators: 62
  • Engineers: 34
  • Gardeners: 24
  • Mages: 18
  • Plumbers: 25
  • Pharmacist: 30
  • Professors: 10
  • Scientists: 17
  • Wizards: 10

Civil Servants

  • Adventurers: 23
  • Bankers: 32
  • Civil Clerks: 56
  • Civic Iudex: 27
  • Consultants: 15
  • Exorcist: 52
  • Fixers: 27
  • Kami Clerk: 47
  • Landlords: 49
  • Lawyers: 29
  • Legend Keepers: 41
  • Militia Officers: 242
  • Monks, Monastic: 80
  • Monks, Civic: 69
  • Historian, Oral: 51
  • Historian, Textual: 29
  • Policemen, Sheriffs, etc.: 60
  • Priests: 121
  • Rangers: 31
  • Rat Catchers: 35
  • Scholars: 39
  • Spiritualist: 42
  • Slayers: 13
  • Storytellers: 88
  • Military Officers: 86

Cottage Industries

  • Brewers: 73
  • Comfort Services: 93
  • Enchanters: 26
  • Herbalists: 27
  • Jaminators: 80
  • Needleworkers: 78
  • Potters: 39
  • Preserve Makers: 67
  • Quilters: 34
  • Seamsters: 134
  • Spinners: 78
  • Tinker: 26
  • Weaver: 63

Artists

  • Actors: 25
  • Architects: 9
  • Bards: 37
  • Costumers: 14
  • Dancers: 28
  • Drafters: 15
  • Engravers: 19
  • Fine Furniture Carpenters: 11
  • Glaziers: 25
  • Inlayers: 23
  • Musicians: 69
  • Painters, Art: 12
  • Playwrights: 25
  • Sculptors, Art: 21
  • Wood Carvers: 93
  • Writers: 80

Produce Industries

  • Butter Churners: 93
  • Canners: 71
  • Cheesmakers: 83
  • Ice Merchants: 10
  • Millers: 47
  • Picklers: 40
  • Smokers: 31
  • Stockmakers: 26
  • Tobacconists: 38
  • Tallowmakers: 57

9250 of Kad Jáidijo-kïrt's population work within a Foundational Occupation.

13530 of Kad Jáidijo-kïrt's population do not work in a formal occupation, but do contribute to the local economy. 1453 (6%) are noncontributers.

Points of Interest

POI

History

Kad Jáidijo-kïrt used to be much richer, but something happened in the last 2 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.

The the a stattuette of Illusion, an a stattuette imbued with potent amounts of Illusion energies was created in Kad Jáidijo-kïrt by in time immemorial, reportedly some time during the early 2nd century.

History